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Creating the Visual World of “Game of Thrones” with Production Designer Deborah Riley
Evening Program featuring a “Game of Thrones” beer tasting
Monday, April 1, 2019 - 6:45 p.m.
Scene from season 5 of "Game of Thrones" (Photo: HBO)
For devoted followers of HBO’s “Game of Thrones,” the Seven Kingdoms of Westeros is a land they know intimately. Its castle halls, towering battlements, starkly beautiful landscapes, and torch-lit chambers are places that root the epic narrative in a highly detailed world that bridges the real and the imagined.
Production designer Deborah Riley, who joined the series in Season 4, is responsible for creating the visual environment against which the saga of power, family, revenge and romance plays out. Just as the show’s characters and plots reflect a range of world mythologies and legendary archetypes, so too does the look of “Game of Thrones,” for which Riley draws on a mix of historical periods, styles, and cultural traditions. Even the shooting locations—which extend from Northern Ireland to Croatia to Iceland—add to that global mix.
In conversation with Alyssa Rosenberg, opinion writer at the Washington Post, Riley and executive producer Bernadette Caulfield discuss the show’s distinctive visual style and offer behind-the-scenes insights into the making of the series.
At a reception afterward, raise a toast with “Game of Thrones” beers from Ommegang Brewery, including the newest in the line.
Go behind the scenes as Deborah Riley talks about the process of production design as “visual storytelling.”
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