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Gadgets and Gizmos

This program is over. Hope you didn't miss it!

Gadgets and Gizmos

Grades 2 to 3

5 sessions from August 1 to 5, 2022
Code: 3A0273
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Did you know something as simple as a screw is considered a "machine?" Campers construct and combine simple machines from recycled and household materials. They discover the engineering design process as they solve daily challenges; investigate levers, pulleys and inclined planes; and exercise their critical thinking skills while building upon every day's work to fabricate a Rube Goldberg-styled wacky invention. Visits to invention exhibits at the American History Museum and patent models at the American Art Museum inspire designs for a moving showcase at the end of the week.